UEditorProjectAppearanceSettings::PostEditChangeProperty

Called when a property on this object is changed

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Override Hierarchy

UObject::PostEditChangeProperty()

UDeveloperSettings::PostEditChangeProperty()

UEditorProjectAppearanceSettings::PostEditChangeProperty()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h

Include

#include "Settings/EditorProjectSettings.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Settings/EditorProjectSettings.cpp

Syntax

virtual void PostEditChangeProperty
(
    struct FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

Called when a property on this object is changed