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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailRenderer.h |
Include |
#include "ThumbnailRendering/ThumbnailRenderer.h" |
class UThumbnailRenderer : public UObject
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UThumbnailRenderer ( |
Name | Description | ||
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AllowsRealtimeThumbnails ( |
Checks to see if the specified asset supports realtime thumbnails, which will cause them to always be rerendered to reflect any changes made to the asset. |
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CanVisualizeAsset ( |
Returns true if the renderer is capable of producing a thumbnail for the specified asset. |
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Draw |
Draws a thumbnail for the object that was specified. |
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GetThumbnailSize |
Calculates the size the thumbnail would be at the specified zoom level |
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GetTime() |
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RenderViewFamily ( |
Renders the thumbnail's view family. |