FAssetEditorToolkit::GetToolkitFName

Returns the invariant name of this toolkit type

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Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Syntax

FName GetToolkitFName() const

Remarks

Returns the invariant name of this toolkit type