UBaseLegacyWidgetEdMode::GetWidgetLocation

Allows each mode/tool to determine a good location for the widget to be drawn at.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

ILegacyEdModeWidgetInterface::GetWidgetLocation()

UBaseLegacyWidgetEdMode::GetWidgetLocation()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeWidgetHelpers.h

Include

#include "Tools/LegacyEdModeWidgetHelpers.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tools/LegacyEdModeWidgetHelpers.cpp

Syntax

virtual FVector GetWidgetLocation() const

Remarks

Allows each mode/tool to determine a good location for the widget to be drawn at.