UBaseLegacyWidgetEdMode::Initialize

If you need to do any initialization in your mode, be sure to still call through to this function.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UEdMode::Initialize()

UBaseLegacyWidgetEdMode::Initialize()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeWidgetHelpers.h

Include

#include "Tools/LegacyEdModeWidgetHelpers.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tools/LegacyEdModeWidgetHelpers.cpp

Syntax

virtual void Initialize()

Remarks

If you need to do any initialization in your mode, be sure to still call through to this function. It creates the WidgetHelper and hooks up the mode manager pointer for you.