UVREditorAssetContainer

Asset container for VREditor.

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Inheritance Hierarchy

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorAssetContainer.h

Include

#include "VREditorAssetContainer.h"

Syntax

class UVREditorAssetContainer : public UDataAsset

Remarks

Asset container for VREditor.

Variables

Name Description

Public variable

TObjectPtr< USo...

 

AutoScaleSound

Public variable

TObjectPtr< USo...

 

ButtonPressSound

Public variable

TObjectPtr< USt...

 

CylinderMesh

Public variable

TObjectPtr< USo...

 

DockableWindowCloseSound

Sounds

Public variable

TObjectPtr< USo...

 

DockableWindowDragSound

Public variable

TObjectPtr< USo...

 

DockableWindowDropSound

Public variable

TObjectPtr< USo...

 

DockableWindowOpenSound

Public variable

TObjectPtr< USt...

 

DockingButtonMesh

Public variable

TObjectPtr< USo...

 

DropFromContentBrowserSound

Public variable

TObjectPtr< USt...

 

GenericControllerMesh

Public variable

TObjectPtr< USt...

 

GenericHMDMesh

Meshes

Public variable

TObjectPtr< UMa...

 

GridMaterial

Materials

Public variable

TObjectPtr< USt...

 

JointSphereMesh

Public variable

TObjectPtr< USt...

 

LaserPointerEndMesh

Public variable

TObjectPtr< USt...

 

LaserPointerHoverMesh

Public variable

TObjectPtr< UMa...

 

LaserPointerMaterial

Public variable

TObjectPtr< USt...

 

LaserPointerMesh

Public variable

TObjectPtr< USt...

 

LaserPointerStartMesh

Public variable

TObjectPtr< UMa...

 

LaserPointerTranslucentMaterial

Public variable

TObjectPtr< UMa...

 

LineMaterial

Public variable

TObjectPtr< USt...

 

LineSegmentCylinderMesh

Public variable

TObjectPtr< UMa...

 

OculusControllerMaterial

Public variable

TObjectPtr< USt...

 

OculusControllerMesh

Public variable

TObjectPtr< USt...

 

PlaneMesh

Public variable

TObjectPtr< USt...

 

PointerCursorMesh

Public variable

TObjectPtr< USo...

 

RadialMenuCloseSound

Public variable

TObjectPtr< USt...

 

RadialMenuMainMesh

Public variable

TObjectPtr< USo...

 

RadialMenuOpenSound

Public variable

TObjectPtr< USt...

 

RadialMenuPointerMesh

Public variable

TObjectPtr< UMa...

 

TeleportMaterial

Public variable

TObjectPtr< USt...

 

TeleportRootMesh

Public variable

TObjectPtr< USo...

 

TeleportSound

Public variable

TObjectPtr< UFo...

 

TextFont

Fonts

Public variable

TObjectPtr< UMa...

 

TextMaterial

Public variable

TObjectPtr< UMa...

 

TranslucentTextMaterial

Public variable

TObjectPtr< UMa...

 

VivePreControllerMaterial

Public variable

TObjectPtr< USt...

 

VivePreControllerMesh

Public variable

TObjectPtr< USt...

 

WindowCloseButtonMesh

Public variable

TObjectPtr< UMa...

 

WindowMaterial

Public variable

TObjectPtr< USt...

 

WindowMesh

Public variable

TObjectPtr< USt...

 

WindowSelectionBarMesh

Public variable

TObjectPtr< UMa...

 

WindowTranslucentMaterial

Public variable

TObjectPtr< UMa...

 

WorldMovementPostProcessMaterial