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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandleMeshComponent.h |
Include |
#include "VIGizmoHandleMeshComponent.h" |
class UGizmoHandleMeshComponent : public UStaticMeshComponent
Copyright Epic Games, Inc. All Rights Reserved.
Name | Description | |
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|
UGizmoHandleMeshComponent() |
Default constructor |
Name | Description | ||
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|
FPrimitiveSc... |
CreateSceneProxy() |
Creates a proxy to represent the primitive to the scene manager in the rendering thread. |