FAssetTypeActions_RuntimeVirtualTexture

Asset actions setup for [URuntimeVirtualTexture](API\Runtime\Engine\VT\URuntimeVirtualTexture)

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Inheritance Hierarchy

TSharedFromThis

IAssetTypeActions

FAssetTypeActions_Base

FAssetTypeActions_RuntimeVirtualTexture

References

Module

VirtualTexturingEditor

Header

/Engine/Source/Editor/VirtualTexturingEditor/Classes/RuntimeVirtualTextureAssetTypeActions.h

Include

#include "RuntimeVirtualTextureAssetTypeActions.h"

Syntax

class FAssetTypeActions_RuntimeVirtualTexture : public FAssetTypeActions_Base

Remarks

Asset actions setup for URuntimeVirtualTexture

Constructors

Functions

Name Description

Protected function Virtual

void

 

GetActions

(
    TArray< UObject* > const& InO...,
    FMenuBuilder& MenuBuilder
)

Protected function Virtual Const

bool

 

HasActions

(
    TArray< UObject* > const& InO...
)

Overridden from IAssetTypeActions

Name Description

Protected function Virtual

uint32

 

GetCategories()

Returns the categories that this asset type appears in.

Protected function Virtual Const

FText

 

GetName()

Returns the name of this type

Protected function Virtual Const

UClass *

 

GetSupportedClass()

Get the supported class of this type.

Protected function Virtual Const

FColor

 

GetTypeColor()

Returns the color associated with this type