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| IAssetTypeActions::GetName()
|
Module |
|
Header |
/Engine/Source/Editor/VirtualTexturingEditor/Classes/RuntimeVirtualTextureAssetTypeActions.h |
Include |
#include "RuntimeVirtualTextureAssetTypeActions.h" |
Source |
/Engine/Source/Editor/VirtualTexturingEditor/Private/RuntimeVirtualTextureAssetTypeActions.cpp |
virtual FText GetName() const
Returns the name of this type