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| IAssetTypeActions::GetCategories()
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Module |
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Header |
/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureBuilderAssetTypeActions.h |
Include |
#include "VirtualTextureBuilderAssetTypeActions.h" |
Source |
/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureBuilderAssetTypeActions.cpp |
virtual uint32 GetCategories()
Returns the categories that this asset type appears in. The return value is one or more flags from EAssetTypeCategories.