UPassthroughMaterialUpdateComponent::SetPassthroughDebugColor

Update the passthrough debug color

Choose your operating system:

Windows

macOS

Linux

References

Module

ARUtilities

Header

/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/PassthroughMaterialUpdateComponent.h

Include

#include "PassthroughMaterialUpdateComponent.h"

Source

/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Private/PassthroughMaterialUpdateComponent.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="Passthrough")
void SetPassthroughDebugColor
(
    FLinearColor NewDebugColor
)

Remarks

Update the passthrough debug color