USkeletalMeshComponentBudgeted::GetAutoCalculateSignificance

Check whether this component auto-calculates its significance

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References

Module

AnimationBudgetAllocator

Header

/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/SkeletalMeshComponentBudgeted.h

Include

#include "SkeletalMeshComponentBudgeted.h"

Syntax

bool GetAutoCalculateSignificance() const

Remarks

Check whether this component auto-calculates its significance