SharingActor

Actor to which all the running SkeletalMeshComponents used for the sharing are attached to

Choose your operating system:

Windows

macOS

Linux

Syntax

UPROPERTY(VisibleAnywhere, Transient, Category=AnimationSharing)
TObjectPtr< AActor > SharingActor

Remarks

Actor to which all the running SkeletalMeshComponents used for the sharing are attached to