UDestructibleComponent::Deactivate

Deactivates the SceneComponent.

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Override Hierarchy

UActorComponent::Deactivate()

UDestructibleComponent::Deactivate()

References

Module

ApexDestruction

Header

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h

Include

#include "DestructibleComponent.h"

Source

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp

Syntax

virtual void Deactivate()

Remarks

Deactivates the SceneComponent.