FAudioGameplayVolumeListener::SetAffectedByLegacySystem

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References

Module

AudioGameplayVolume

Header

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeListener.h

Include

#include "AudioGameplayVolumeListener.h"

Syntax

void SetAffectedByLegacySystem
(
    bool bIsAffected
)