UAudioGameplayVolumeProxy::AddPayloadType

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References

Module

AudioGameplayVolume

Header

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeProxy.h

Include

#include "AudioGameplayVolumeProxy.h"

Source

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AudioGameplayVolumeProxy.cpp

Syntax

void AddPayloadType
(
    PayloadFlags InType
)