UAudioGameplayVolumeSubsystem::UpdateProxy

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References

Module

AudioGameplayVolume

Header

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeSubsystem.h

Include

#include "AudioGameplayVolumeSubsystem.h"

Source

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AudioGameplayVolumeSubsystem.cpp

Syntax

bool UpdateProxy
(
    TWeakObjectPtr< UAudioGameplayVolumeProxy > WeakProxy
)