UFilterVolumeComponent::SetExteriorLPF

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References

Module

AudioGameplayVolume

Header

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/FilterVolumeComponent.h

Include

#include "FilterVolumeComponent.h"

Source

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/FilterVolumeComponent.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="AudioGameplay")
void SetExteriorLPF
(
    float Volume,
    float InterpolateTime
)