UAudioModulationStatics::GetAudioWorld

Returns world associated with provided context object

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References

Module

AudioModulation

Header

/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/AudioModulationStatics.h

Include

#include "AudioModulationStatics.h"

Source

/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Private/AudioModulationStatics.cpp

Syntax

static UWorld * GetAudioWorld
(
    const UObject * WorldContextObject
)

Remarks

Returns world associated with provided context object