UChaosClothingSimulationInteractor::PhysicsAssetUpdated

Called to update collision status without restarting the simulation.

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Override Hierarchy

UClothingSimulationInteractor::PhysicsAssetUpdated()

UChaosClothingSimulationInteractor::PhysicsAssetUpdated()

References

Module

ChaosCloth

Header

/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosCloth/ChaosClothingSimulationInteractor.h

Include

#include "ChaosCloth/ChaosClothingSimulationInteractor.h"

Source

/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosCloth/ChaosClothingSimulationInteractor.cpp

Syntax

virtual void PhysicsAssetUpdated()

Remarks

Called to update collision status without restarting the simulation.