Choose your operating system:
Windows
macOS
Linux
Name |
Description |
|
---|---|---|
|
FChaosDestructionEvent |
|
|
FChaosNiagaraModule |
|
|
FNDIChaosDestruction_InstanceData |
|
|
FNDIFieldRenderData |
Data stored per physics asset instance on the render thread |
|
FNDIGeometryCollectionArrays |
Arrays in which the cpu datas will be str |
|
FNDIGeometryCollectionBuffer |
Render buffers that will be used in hlsl functions |
|
FNDIGeometryCollectionData |
Data stored per physics asset instance |
|
FNDIGeometryCollectionProxy |
Proxy to send data to gpu |
|
FNDIPhysicsFieldData |
Data stored per physics asset instance on the game thread |
|
FNDIPhysicsFieldProxy |
Proxy to send data to gpu |
|
FNiagaraDataInterfaceProxyChaosDestruction |
|
|
FNiagaraDIChaosDestruction_GPUData |
|
|
FNiagaraDIChaosDestruction_InstanceDataToPassToRT |
|
|
FSolverData |
|
|
UNiagaraDataInterfaceChaosDestruction |
Data Interface allowing sampling of Chaos Destruction data. |
|
UNiagaraDataInterfaceGeometryCollection |
Data Interface for the Collisions |
|
UNiagaraDataInterfacePhysicsField |
Data Interface for the strand base |