FNDIGeometryCollectionBuffer

Render buffers that will be used in hlsl functions

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Inheritance Hierarchy

FRenderResource

FNDIGeometryCollectionBuffer

References

Module

ChaosNiagara

Header

/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Public/NiagaraDataInterfaceGeometryCollection.h

Include

#include "NiagaraDataInterfaceGeometryCollection.h"

Syntax

struct FNDIGeometryCollectionBuffer : public FRenderResource

Remarks

Render buffers that will be used in hlsl functions

Variables

Name Description

Public variable

FRWBuffer

 

BoundsBuffer

Element extent buffer

Public variable

uint32

 

NumPieces

Number of transforms

Public variable

FRWBuffer

 

PrevWorldInverseTransformBuffer

Inverse transform buffer

Public variable

FRWBuffer

 

PrevWorldTransformBuffer

Inverse transform buffer

Public variable

FRWBuffer

 

WorldInverseTransformBuffer

World transform buffer

Public variable

FRWBuffer

 

WorldTransformBuffer

World transform buffer

Functions

Name Description

Public function

void

 

SetNumPieces

(
    uint32 Num
)

Overridden from FRenderResource

Name Description

Public function Virtual Const

FString

 

GetFriendlyName()

Get the resource name

Public function Virtual

void

 

InitRHI()

Init the buffer

Public function Virtual

void

 

ReleaseRHI()

Release the buffer