FConversationParticipantEntry

Choose your operating system:

Windows

macOS

Linux

References

Module

CommonConversationRuntime

Header

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationTypes.h

Include

#include "ConversationTypes.h"

Syntax

USTRUCT(BlueprintType)
struct FConversationParticipantEntry

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

AActor *

 

Actor

Public variable UProperty Category BlueprintReadWrite

FGameplayTag

 

ParticipantID

Functions

Name Description

Public function Const

TParticipant...

 

GetParticipantComponent()