UConversationSideEffectNode::CauseSideEffect

Called by the client and server code executes the side effect.

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References

Module

CommonConversationRuntime

Header

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationSideEffectNode.h

Include

#include "ConversationSideEffectNode.h"

Source

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Private/ConversationSideEffectNode.cpp

Syntax

void CauseSideEffect
(
    const FConversationContext & Context
) const

Remarks

Called by the client and server code executes the side effect.