UCommonUILayout

A Dynamic HUD Scene defines a list of HUD widgets that are allowed & unallowed to be visible when this scene is added to the active scenes stack in the HUD Scene Manager.

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Inheritance Hierarchy

References

Module

CommonUILayout

Header

/Engine/Plugins/Experimental/CommonUILayout/Source/CommonUILayout/Public/CommonUILayout.h

Include

#include "CommonUILayout.h"

Syntax

UCLASS(MinimalAPI, BlueprintType)
class UCommonUILayout : public UDataAsset

Remarks

A Dynamic HUD Scene defines a list of HUD widgets that are allowed & unallowed to be visible when this scene is added to the active scenes stack in the HUD Scene Manager.

A HUD widget needs to be allowed at least once to be visible. However, adding a HUD widget in the unallowed list will prevent it from being visible regardless of how many other active scenes allowed it to be. A HUD widget that is not allowed or unallowed will not be allowed to be visible.

Variables

Name Description

Public variable UProperty Category, EditDefaultsOnly

TArray< FCommon...

 

UnallowedWidgets

List of widgets that are unallowed to be on screen.

Public variable UProperty Category, EditDefaultsOnly

TArray< FCommon...

 

Widgets

List of widgets that are allowed to be on screen.