UCompositingPostProcessPass

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Inheritance Hierarchy

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h

Include

#include "CompositingElements/CompositingElementTransforms.h"

Syntax

UCLASS(BlueprintType, Blueprintable)
class UCompositingPostProcessPass : public UCompositingElementTransform

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadOnly instanced

TArray< UCompos...

 

PostProcessPasses

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadOnly

float

 

RenderScale

Functions

Name Description

Public function Virtual

UTexture ...

 

ApplyTransform_Implementation

(
    UTexture* Input,
    UComposurePostProcessingPassProxy&...,
    ACameraActor* TargetCamera
)

Protected function

void

 

RenderPostPassesToSwapChain

(
    UTexture* Input,
    UComposurePostProcessingPassProxy&...,
    FCompositingTargetSwapChain& Targe...
)