UMultiPassDespill::ApplyTransform_Implementation

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References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h

Include

#include "CompositingElements/CompositingElementTransforms.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingElementTransforms.cpp

Syntax

virtual UTexture * ApplyTransform_Implementation
(
    UTexture * Input,
    UComposurePostProcessingPassProxy * PostProcessProxy,
    ACameraActor * TargetCamera
)