UComposureCompositingTargetComponent::GetCustomEditorPreviewWidget

If this component is set up to provide a preview window in editor (see GetEditorPreviewInfo), you can use this to customize the preview (to be something other than a world viewport).

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Override Hierarchy

UActorComponent::GetCustomEditorPreviewWidget()

UComposureCompositingTargetComponent::GetCustomEditorPreviewWidget()

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h

Include

#include "ComposurePlayerCompositingTarget.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingTarget.cpp

Syntax

virtual TSharedPtr< SWidget > GetCustomEditorPreviewWidget()

Remarks

If this component is set up to provide a preview window in editor (see GetEditorPreviewInfo), you can use this to customize the preview (to be something other than a world viewport). If this returns an empty pointer, then the preview will default to a viewport using the FMinimalViewInfo data from GetEditorPreviewInfo().