UComposureCompositingTargetComponent::GetEditorPreviewInfo

Supplies the editor with a view specific to this component (think a view from a camera components POV, a render, etc.).

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Override Hierarchy

UActorComponent::GetEditorPreviewInfo()

UComposureCompositingTargetComponent::GetEditorPreviewInfo()

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h

Include

#include "ComposurePlayerCompositingTarget.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingTarget.cpp

Syntax

virtual bool GetEditorPreviewInfo
(
    float DeltaTime,
    FMinimalViewInfo & ViewOut
)

Remarks

Supplies the editor with a view specific to this component (think a view from a camera components POV, a render, etc.). Used for PIP preview windows.

Returns

True if the component overrides this, and fills out the view info output.