Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Experimental/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ShaderParamTypeDefinition.h |
Include |
#include "ComputeFramework/ShaderParamTypeDefinition.h" |
enum EShaderResourceType
{
None,
Texture1D,
Texture2D,
Texture3D,
TextureCube,
Buffer,
StructuredBuffer,
ByteAddressBuffer,
}
Name |
Description |
---|---|
None |
|
Texture1D |
|
Texture2D |
|
Texture3D |
|
TextureCube |
|
Buffer |
|
StructuredBuffer |
|
ByteAddressBuffer |