AConcertClientVRPresenceActor::InitPresence

Initialize the presence actor from a set of assets representing HMD, controllers and desktops

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Override Hierarchy

AConcertClientPresenceActor::InitPresence()

AConcertClientVRPresenceActor::InitPresence()

References

Module

ConcertSyncClient

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/ConcertClientVRPresenceActor.h

Include

#include "ConcertClientVRPresenceActor.h"

Source

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Private/ConcertClientVRPresenceActor.cpp

Syntax

virtual void InitPresence
(
    const class UConcertAssetContainer & InAssetContainer,
    FName DeviceType
)

Remarks

Initialize the presence actor from a set of assets representing HMD, controllers and desktops

Parameters

Parameter

Description

InAssetContainer

the asset container for controller, HMD and laser meshes

DeviceType

The device type this actor is representing.