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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/ConsoleVariables/Source/ConsoleVariablesEditor/Public/ConsoleVariablesAsset.h |
Include |
#include "ConsoleVariablesAsset.h" |
UCLASS(BlueprintType)
class UConsoleVariablesAsset : public UObject
An asset used to track collections of console variables that can be recalled and edited using the Console Variables Editor.
Name | Description | ||
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AddOrSetConsoleObjectSavedData ( |
Set the value of a saved console variable if the name matches; add a new console variable to the list if a match is not found. |
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CopyFrom ( |
Copy data from input asset to this asset |
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FindSavedDataByCommandString ( |
Outputs the FConsoleVariablesEditorCommandInfo matching InCommand. |
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const TArray... |
GetSavedCommands() |
Returns the saved list of console variable information such as the variable name, the type and the value of the vriable at the time the asset was saved. |
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GetSavedCommandsCount() |
Returns how many console variables are serialized in this asset |
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GetVariableCollectionDescription() |
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RemoveConsoleVariable ( |
Returns true if the element was found and successfully removed. |
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ReplaceSavedCommands ( |
Completely replaces the saved data with new saved data |
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SetVariableCollectionDescription ( |
Sets a description for this variable collection. |