UControlRigSnapSettings

Copyright Epic Games, Inc. All Rights Reserved.

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UControlRigSnapSettings

References

Module

ControlRig

Header

/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Tools/ControlRigSnapSettings.h

Include

#include "Tools/ControlRigSnapSettings.h"

Syntax

UCLASS(Config=EditorPerProjectUserSettings)
class UControlRigSnapSettings : public UObject

Remarks

Per Project Settings Animation Snapping

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

bool

 

bKeepOffset

When snapping keep offset, If false snap completely

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

bool

 

bSnapPosition

When snapping, also snap position

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

bool

 

bSnapRotation

When snapping, also snap rotation

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

bool

 

bSnapScale

When snapping, also snap scale

Constructors

Name Description

Public function

UControlRigSnapSettings()