FRigGraphDisplaySettings

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References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprint.h

Include

#include "ControlRigBlueprint.h"

Syntax

USTRUCT()
struct FRigGraphDisplaySettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bAutoDetermineRange

Public variable UProperty Category, EditAnywhere

bool

 

bShowNodeRunCounts

When enabled shows the node counts both in the graph view as we as in the execution stack window.

Public variable UProperty Transient

double

 

LastMaxMicroSeconds

Public variable UProperty Transient

double

 

LastMinMicroSeconds

Public variable UProperty Category, EditAnywhere

FLinearColor

 

MaxDurationColor

The color of the slowest instruction / node.

Public variable UProperty Category, EditAnywhere, Meta Transient

double

 

MaxMicroSeconds

The duration in microseconds of the slowest instruction / node.

Public variable UProperty Category, EditAnywhere

FLinearColor

 

MinDurationColor

The color of the fastest instruction / node.

Public variable UProperty Category, EditAnywhere, Meta Transient

double

 

MinMicroSeconds

The duration in microseconds of the fastest instruction / node.

Public variable UProperty Category, EditAnywhere

int32

 

NodeRunLimit

A upper limit for counts for nodes used for debugging.

Public variable UProperty Category, EditAnywhere

int32

 

NodeRunLowerBound

A lower limit for counts for nodes used for debugging.

Public variable UProperty Category Transient visibleanywhere

double

 

TotalMicroSeconds

The total duration of the last execution of the rig.

Constructors

Name Description

Public function

FRigGraphDisplaySettings()