UControlRigGraphNode::IsSelectedInEditor

Test the selection state of a [UObject](API\Runtime\CoreUObject\UObject\UObject)

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Override Hierarchy

UObject::IsSelectedInEditor()

UControlRigGraphNode::IsSelectedInEditor()

References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/Graph/ControlRigGraphNode.h

Include

#include "Graph/ControlRigGraphNode.h"

Source

/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Private/Graph/ControlRigGraphNode.cpp

Syntax

virtual bool IsSelectedInEditor() const

Remarks

Test the selection state of a UObject

Returns

true if the object is selected, false otherwise.