UControlRigGraphNode::ReallocatePinsDuringReconstruction

Recreate pins when we reconstruct this node

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References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/Graph/ControlRigGraphNode.h

Include

#include "Graph/ControlRigGraphNode.h"

Source

/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Private/Graph/ControlRigGraphNode.cpp

Syntax

virtual void ReallocatePinsDuringReconstruction
(
    const TArray< UEdGraphPin * > & OldPins
)

Remarks

Recreate pins when we reconstruct this node