UCustomMeshComponent::CreateSceneProxy

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

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Override Hierarchy

UPrimitiveComponent::CreateSceneProxy()

UCustomMeshComponent::CreateSceneProxy()

References

Module

CustomMeshComponent

Header

/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h

Include

#include "CustomMeshComponent.h"

Source

/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponent.cpp

Syntax

virtual FPrimitiveSceneProxy * CreateSceneProxy()

Remarks

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Returns

The proxy object.