UDMXFixtureComponent::InitializeComponent

Called to initialize the component in blueprints

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macOS

Linux

Override Hierarchy

UActorComponent::InitializeComponent()

UDMXFixtureComponent::InitializeComponent()

References

Module

DMXFixtures

Header

/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponent.h

Include

#include "DMXFixtureComponent.h"

Syntax

UFUNCTION(BlueprintCallable, BlueprintImplementableEvent, Category="DMX")
virtual void InitializeComponent()

Remarks

Called to initialize the component in blueprints