Components

Choose your operating system:

Windows

macOS

Linux

Classes

Name

Description

Public struct

FDMXOutputComponentColors

Definition for Default colors

Public class UClass Abstract Blueprintable, BlueprintType

UDMXPixelMappingBaseComponent

Base class for all DMX Pixel Mapping components

Public class UClass

UDMXPixelMappingFixtureGroupComponent

Container component for Fixture Items

Public class UClass AutoExpandCategories

UDMXPixelMappingFixtureGroupItemComponent

Fixture Item pixel component

Public class UClass

UDMXPixelMappingMatrixCellComponent

Matrix pixel component

Public class UClass

UDMXPixelMappingMatrixComponent

DMX Matrix group component

Public class UClass Abstract

UDMXPixelMappingOutputComponent

Base class for all Designer and configurable components

Public class UClass Abstract

UDMXPixelMappingOutputDMXComponent

Parent class for DMX sending components

Public class UClass Blueprintable, BlueprintType

UDMXPixelMappingRendererComponent

Component for rendering input texture

Public class UClass

UDMXPixelMappingRootComponent

Root component in the components tree

Public class UClass

UDMXPixelMappingScreenComponent

DMX Screen(Grid) rendering component

Enums

Name

Description

Public enum UEnum

EDMXPixelBlendingQuality

Enum that defines the quality of how pixels are rendered

Variables

Name Description

Public variable

 

STATCAT_Advanced