FDMXOutputPort::GameThreadGetDMXSignalFromRemoteUniverse

DEPRECATED 4.27. Gets the DMX signal from an extern (remote) Universe ID.

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Deprecated

  • Use GameThreadGetDMXSignal instead. GameThreadGetDMXSignalFromRemoteUniverse only exists to support deprecated blueprint nodes.

References

Module

DMXProtocol

Header

/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXOutputPort.h

Include

#include "IO/DMXOutputPort.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/IO/DMXOutputPort.cpp

Syntax

bool GameThreadGetDMXSignalFromRemoteUniverse
(
    FDMXSignalSharedPtr & OutDMXSignal,
    int32 RemoteUniverseID,
    bool bEvenIfNotLoopbackToEngine
)

Remarks

DEPRECATED 4.27. Gets the DMX signal from an extern (remote) Universe ID.