FDMXFixtureMode

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References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h

Include

#include "Library/DMXEntityFixtureType.h"

Syntax

USTRUCT(BlueprintType)
struct FDMXFixtureMode

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bAutoChannelSpan

When enabled, ChannelSpan is automatically set based on the created functions and their data types.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

bool

 

bFixtureMatrixEnabled

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

int32

 

ChannelSpan

Number of channels (bytes) used by this mode's functions

Public variable UProperty Category, EditAnywhere, Meta

FDMXFixtureMatr...

 

FixtureMatrixConfig

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

TArray< FDMXFix...

 

Functions

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

FString

 

ModeName

Deprecated Functions

Name Description

Public function

int32

 

AddOrInsertFunction

(
    int32 IndexOfFunction,
    FDMXFixtureFunction InFunction
)

Removed in favor of UDMXEntityFixtureType::AddFunction and UDMXEntityFixtureType::InsertFunction