UDMXEntityFixtureType::CreateFixtureTypeInLibrary

Creates a new Fixture Type in the DMX Library

Choose your operating system:

Windows

macOS

Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h

Include

#include "Library/DMXEntityFixtureType.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixtureType.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="DMX")
static UDMXEntityFixtureType * CreateFixtureTypeInLibrary
(
    FDMXEntityFixtureTypeConstructionParams ConstructionParams,
    const FString & DesiredName,
    bool bMarkDMXLibraryDirty
)

Remarks

Creates a new Fixture Type in the DMX Library