UDMXModulator::Modulate

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References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Modulators/DMXModulator.h

Include

#include "Modulators/DMXModulator.h"

Syntax

UFUNCTION(BlueprintNativeEvent, Category="DMX")
void Modulate
(
    UDMXEntityFixturePatch * FixturePatch,
    const TMap< FDMXAttributeName, float > & InNormalizedAttributeValues,
    TMap< FDMXAttributeName, float > & OutNormalizedAttributeValues
)