UEditorValidatorBase::CanValidate

Override this to determine whether or not you can use this validator given this usecase

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Windows

macOS

Linux

References

Module

DataValidation

Header

/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/EditorValidatorBase.h

Include

#include "EditorValidatorBase.h"

Syntax

UFUNCTION(BlueprintNativeEvent, Category="Asset Validation")
bool CanValidate
(
    const EDataValidationUsecase InUsecase
) const

Remarks

Override this to determine whether or not you can use this validator given this usecase