UDataprepAssetUserData

A DataprepAssetUserData is used to mark assets or actors created through a Dataprep pipeline

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepAssetUserData.h

Include

#include "DataprepAssetUserData.h"

Syntax

UCLASS(BlueprintType, Meta=(ScriptName="DataprepUserData", DisplayName="Dataprep User Data"))
class UDataprepAssetUserData : public UAssetUserData

Remarks

A DataprepAssetUserData is used to mark assets or actors created through a Dataprep pipeline

Variables

Name Description

Public variable UProperty

TSoftObjectPtr<...

 

DataprepAssetPtr

Dataprep asset which was used to generate the hosting object

Public variable UProperty

TSoftObjectPtr<...

 

DataprepOperationPtr

Dataprep operation which was used to generate the hosting object, if applicable