UDatasmithLightActorElement::SetEnabled

Set enable property of the light

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References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h

Include

#include "ObjectElements/DatasmithUObjectElements.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUObjectElements.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="Datasmith | Element")
void SetEnabled
(
    bool bIsEnabled
)

Remarks

Set enable property of the light