UDatasmithSceneElement::ReimportScene

Reimport a scene opened with GetExistingDatasmithScene

Choose your operating system:

Windows

macOS

Linux

References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithBlueprintLibrary.h

Include

#include "DatasmithBlueprintLibrary.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithBlueprintLibrary.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="Datasmith | Scene")
FDatasmithImportFactoryCreateFileResult ReimportScene()

Remarks

Reimport a scene opened with GetExistingDatasmithScene

Returns

A structure that contains the created actor or the blueprint actor depending of the options specified at the import.