UDatasmithStaticMeshBlueprintLibrary::ComputeLightmapResolution

Choose your operating system:

Windows

macOS

Linux

References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithBlueprintLibrary.h

Include

#include "DatasmithBlueprintLibrary.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithBlueprintLibrary.cpp

Syntax

static int32 ComputeLightmapResolution
(
    UStaticMesh * StaticMesh,
    float IdealRatio,
    const FVector & StaticMeshScale
)