EDatasmithOpenNurbsBrepTessellatedSource

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macOS

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References

Module

DatasmithOpenNurbsTranslator

Header

/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithOpenNurbsTranslator/Public/DatasmithOpenNurbsImportOptions.h

Include

#include "DatasmithOpenNurbsImportOptions.h"

Syntax

enum EDatasmithOpenNurbsBrepTessellatedSource
{
    UseUnrealNurbsTessellation,
    UseRenderMeshes,
}

Values

Name

Description

UseUnrealNurbsTessellation

Tessellate all Breps on import

UseRenderMeshes

Use render meshes stored in the scene file