InnerFrustumPriority

Set the priority for inner frustum rendering if there is any overlap when enabling multiple ICVFX cameras.

Choose your operating system:

Windows

macOS

Linux

Syntax

UPROPERTY(EditInstanceOnly, EditFixedSize, Category="In Camera VFX",
          Meta=(TitleProperty="Name", DisplayAfter="ViewportAllowInnerFrustumRef"))
TArray< FDisplayClusterComponentRef > InnerFrustumPriority

Remarks

Set the priority for inner frustum rendering if there is any overlap when enabling multiple ICVFX cameras.